About Stadi Thompson
25 years of experience in 3d production and design. Vast experience in asset creation for Unreal Engine 5 and Unity. A 3d generalist skillset including Modeling, UV Texturing, Material creation, Animation, Rigging, Lighting, Rendering and level design. Excellent problem-solving skills with the ability to rapidly create solutions and pipelines. Able to create optimized models for VR and mobile platforms. Strong artistic skills and knowledge in Zbrush, Maya, Substance Painter, Marvelous Designer, After Effects, Photoshop, Adobe Creative Suite, Unity, Unreal Engine 5 and Marmoset Toolbag.
Unreal Marketplace Asset, “Ultimate Clothing Pack – Female Warrior”
Available At: https://www.unrealengine.com/marketplace/en-US/product/ultimate-clothing-pack-female-warrior
Video Presentation: https://www.youtube.com/watch?v=Qa1giKeuoqA
Tasks: Sole artist for the project. Modeling, Metahuman Rigging, Animations, Texturing, Materials, Technical Setup
Tools: Zbrush, Maya, Substance Painter, Marvelous Designer, After Effects, Photoshop, Unreal Engine 5
Dodgeball Dojo 1.0.0 Preview Video
– Dodgeball Dojo, Fun-Gi Games, Senior Character Artist/ 3D Consultant
– Tasks: Working as a 3D Artist to create a series of characters using Zbrush, Maya and Substance Painter. Tasked with 3D consulting. Created a series of Zbrush video tutorials and documentation for the Junior Artists. Tasked with creation and optimization of assets.
Tools: Zbrush, Maya, Substance Painter, Unity 3D
Available at:
https://www.fun-gi.com/games/dodgeball-dojo
– Star Trek: Resurgence, Dramatic Labs, 3d Artist
– Tasks: Worked in multiple areas of production including Lighting, Rigging, Modeling, Animation, Level Design and Texturing. Tasked with creation and optimization of assets.
Tools: Zbrush, Maya, Substance Painter, Unreal Engine 4
Available at:
Steam: https://store.steampowered.com/app/2653940/Star_Trek_Resurgence/
Epic Store: http://store.epicgames.com/en-US/p/star-trek-resurgence