




About Stadi Thompson
25 years of experience in 3d production and design. Vast experience in asset creation for Unreal Engine 5 and Unity. A 3d generalist skillset including Modeling, UV Texturing, Material creation, Animation, Rigging, Lighting, Rendering and level design. Excellent problem-solving skills with the ability to rapidly create solutions and pipelines. Able to create optimized models for VR and mobile platforms. Strong artistic skills and knowledge in Zbrush, Maya, Substance Painter, Marvelous Designer, After Effects, Photoshop, Adobe Creative Suite, Unity, Unreal Engine 5 and Marmoset Toolbag.
Unreal Marketplace Asset, “Ultimate Clothing Pack – Warrior”
Available At:
Female: https://www.fab.com/listings/d39598c1-bd46-43dd-899c-74c9b383f10e
Male: https://www.fab.com/listings/31e46327-535e-4a44-8184-217a61ff00f5
Video Presentation: https://www.youtube.com/watch?v=Qa1giKeuoqA
Tasks: Sole artist for the project. Modeling, Metahuman Rigging, Animations, Texturing, Materials, Technical Setup, Rendering, Marketing Video. Creating and rigging a custom character for the UE5 Skeleton. Creating custom armor for Metahuman specifications.
Tools: Zbrush, Maya, Substance Painter, Marvelous Designer, After Effects, Photoshop, Unreal Engine 5
Short Film
– Zach D Films, 3D Generalist
– Tasks: Working as a 3D Generalist to create a series of short films using Unreal Engine 5, UE5 Sequencer, Maya and Substance Painter. Tasked with creating a series of short videos. Responsible creating and delivering all elements seen in the video short.
Tools: Unreal Engine 5, Maya and Substance Painter
https://www.youtube.com/@zackdfilms
Totally Baseball
– Zevo Games, Totally Baseball VR game, 3D Artist
– Tasks: Tasked with updating models and environments. Optimization of VR assets. Rigging the character models, adding blendshapes as well as updating their materials.
Tools: Unity, Maya, Substance Painter
Available at:
https://totallybaseball.com
Dodgeball Dojo 1.0.0 Preview Video
– Dodgeball Dojo, Fun-Gi Games, Senior Character Artist/ 3D Consultant
– Tasks: Working as a 3D Artist to create a series of characters using Zbrush, Maya and Substance Painter. Tasked with 3D consulting. Created a series of Zbrush video tutorials and documentation for the Junior Artists. Tasked with creation and optimization of assets.
Tools: Zbrush, Maya, Substance Painter, Unity 3D
Available at:
https://www.fun-gi.com/games/dodgeball-dojo
– Star Trek: Resurgence, Dramatic Labs, 3d Artist
– Tasks: Worked in multiple areas of production including Lighting, Rigging, Modeling, Animation, Level Design and Texturing. Tasked with creation and optimization of assets.
Tools: Zbrush, Maya, Substance Painter, Unreal Engine 4
Available at:
Steam: https://store.steampowered.com/app/2653940/Star_Trek_Resurgence/
Epic Store: http://store.epicgames.com/en-US/p/star-trek-resurgence
– Fragmented, PC Game, https://store.steampowered.com/app/441790/Fragmented/
– Tasks: Lead Artist, Environmental, Lighting, Character & Technical Artist, Modeling, Management, Trailer, Promotional Ads
– Unreal Engine 4




